Freitag, 31. Juli 2015

Misty Stones



Donnerstag, 30. Juli 2015

Filterforged Flame

A jwildfire-Fractal-Flame, combined with Metalizer-Filter from Filterforge

Samstag, 25. Juli 2015

Animation - Raw heat - dancing flame fractals

Videoanimation von Andreas Maschke







veröffentlicht am 15.11.2012 auf youtube

Sound-synchronized flame fractal motion with music by j13satori.
The animation contains about 11000 frames and is made of about 180 flame fractals - all designed, animated and rendered in JWildfire

Montag, 20. Juli 2015

Neueste Version - JWildfire 2.56 BETA release

Andreas Maschke meldete Anfang Juli auf seiner Webseite eine neue Version von jwildfire:

in the last weeks I was working on some major changes which I should have done much earlier, but never found the time before: increasing the render-quality! The new version actually works quiet good, but there were so many changes under the hood that I decided to release a BETA-version to receive your feedback before the final release.

So what has changed?

The previously used cheap antialiasing-mode was completely removed.

To increase image quality and reduce noise there are now the following options (at the Antialiasing/Filter-tab):
  • spatial oversampling
  • apply one of 14 supplied filtering kernels (depending on the fractal, to increase sharpness or reduce noise)
  • in order to help you to choose the right filter, there is a visualisation of the filter-kernel, either in flat or 3d-mode. As a rule of thumb: sharpening filters have negative parts (indicated red in 2d-mode)
  • color oversampling
  • sample jittering
  • post noise reduction

I will describe those options later at the official Wiki, just have fun to play around with them.
You will notice that the renderer appears to be slower. But, it isn’t, in fact it is faster. It just renders at spatial-oversampling-level of 2 per default (i. e. internally rendering an image which is larger by factor 4 in size).

So you should now get better quality in nearly the same time, maybe in some more time. But, more importantly, there is no need to render at insane quality levels to render an image in decent quality.

You may change all the new default settings in the Preferences.

Sonntag, 19. Juli 2015

The way to the station

Die Maximilianstraße in Regensburg, Blickrichtung Bahnhof.
Man hat seltsame Boden-Lampen in den Straßenbelag eingebaut, als man die Maxstraße sanierte. Das habe ich versucht zu symbollisieren, als ich dieses Fraktal auf das Foto projezierte.

Samstag, 18. Juli 2015

Videoanimation - The Swarm - Annual Fractal Art Contest 2015



Veröffentlicht am 04.05.2015 auf youtube


"The Swarm" - an IFlame-video made as entry for Annual Fractal Art Contest 2015 at fractalforums.com
(I know that it is kind of repetitive, but I did not want to shorten the phantastic music, please watch in HD :-))

Freitag, 17. Juli 2015

Flying around the cathedral

The cathedral at ratisobn. The birds are not really flying around the cathedral, the cathedral ist further away.

Samstag, 11. Juli 2015

Solidification of Flamez Andreas Maschke Andreas Maschke

Videoanimation: Solidification of Flamez von  Andreas Maschke



Veröffentlicht am 15.09.2014 auf youtube
"Solidification of Flamez" - a different flame-fractal-video