Donnerstag, 31. Juli 2014

Atome und Wurmlöcher - spooky things


Parameter:


Mittwoch, 30. Juli 2014

Passing the Neighbour-Planet





Montag, 21. Juli 2014

Sonntag, 20. Juli 2014

Tipp: Alpha-Version Jwildfire 1.80

Andreas Maschke arbeitet zur Zeit an einem Modul, um flames im Solid-Format darzustellen, also als MESH, so dass man es als dreidimensionales Modell drucken könnte. Derzeit hat er ein Modul entwickelt, das scheibenweise durch das Fraktal geht und Schichten erstellt. Diese müssen dann in anderen Programmen (z.B. Fiji und Mesh-Lab) in ein Objekt verwandelt werden und dann mit Rendererprogrammen wie Bryce oder Blender gerendert werden.

Er teilt soeben mit, dass er eine Alpha-Version fertiggestellt hat:

For anyone who is interested, the ALPHA is out now! There is a hint-section inside the program at the new module, please read it carefully



Samstag, 19. Juli 2014

Zellverband



More of this series:

List of Variations that DO NOT work well as Final Transforms

Quelle: http://www.fractalgee.com/JFW_Guide/VarsNotGoodAsFinalXform_List.txt
 =========================================
arch
blur
blur3D
blur_zoom
cannabiscurve_wf
circleblur
cloverleaf_wf
colormap_wf
colorscale_wf
conic
cosine
crackle
custom_wf
dc_cube
dc_crackle
dc_perlin
disc
disc2
disc3D
dla_wf
eCollide
epispiral
epispiral_wf
falloff3
farblur
flatten
flower
fract_dragon_wf
fract_formula_julia_wf
fract_formula_mand_wf
fract_julia_wf
fract_mandelbrot_wf
fract_meteors_wf
fract_pearls_wf
fract_salamander_wf
gaussian_blur
lissajous
mandelbrot
modulus
murl
murl2
nBlur
noise
oscilloscope
oscilloscope2
parabola
pie
pie3d
post_bumpmap_wf
post_bwraps2
post_circlecrop
post_colormap_wf
post_colorscale_wf
post_crop
post_curl
post_curl3D
post_custom_wf
post_dcztransl
post_depth
post_falloff2
post_julia3Dq
post_juliaq
post_mirror_wf
post_rotate_x
post_rotate_y
post_spin_z
post_zscale_wf
post_ztranslate
pre_blur
pre_boarder2
pre_bwraps2
pre_circlecrop
pre_crop
pre_custom_wf
pre_dcztransl
pre_disc3D
pre_rotate_x
pre_rotate_y
pre_sinusoidal3D
pre_spin_z
pre_waves3D_wf
pre_zscale
pre_ztranslate
radial_blur
rays
rose_wf
scrambly
sineblur
spirograph
square
square3D
svg_wf
text_wf
twintrian
voron
waffl
z_inflate*
zblur
zcone
zscale
ztranslate

Mittwoch, 16. Juli 2014

3D Julian Gems Tutorial for Apo by Fiery-Fire on deviantART


Lässt sich leider hier nicht einbinden, daher nur der Link:

3D Julian Gems Tutorial for Apo by Fiery-Fire on deviantART

This is a tutorial for 3D Julian gems style in apophysis !!!
Enjoy and fave it
 Also show me what you make, please !!

This is a Resource, Copyright protected by Fiery-Fire2008-2012
Please don't copy, rename, repost, blog, outside deviantart.com

  

Tutorial: JWildfire Background Transparency Setting

Videotutorial von Tera Cowles über Background-Transparency in JWildfire

Donnerstag, 10. Juli 2014

Sonntag, 6. Juli 2014

Inside of Leonardo



Neue Version V1.7 erschienen

Meldung von Andreas Maschke auf facebook, 06.07.2014:

Just released JWildfire V1.70 which is another major update. It comes both with many new exciting variations and some real innovations, again!
I have enhanced the Flame Fractal Algorithm by local modifiations of gamma, contrast and saturation on a transform-basis. Those new sliders work similiar to the color values (“color” and “color-speed”), but they control changes in applied color values, rather than specifying color values themselfes.
This makes it much more easy to create flame fractals with more depth, without the need of endless fiddling with the gradient
Of course, having 6 new sliders at each transform may be much overwhelming. To make it easier to get used to this new controls there are functions to randomize/reset the local color-changing settings, both on a transform and fractal-basis. Additionally, there is a new mutation-type “Local gamma” for the MutaGen-module to play around (does modify all values, not only gamma, but was a crisp name :-)).